Whenever Dany speaks Valyrian I get an instant boner.
John Fuhrer is a level artist and designer who worked on Infinite and both Burial at Seas. The levels he worked on includes Emporia, Fontaine’s Department Store and yet-to-be-revealed gameplay spaces in Episode 2. Some of his jobs were level layout and construction, lighting, atmosphere and environmental storytelling. He was also a Quality Assurance Tester for all 3 platforms. You can see more of his work here!
Being a gamer is not about having no life,
it’s about choosing to have many.
Future City I
Shown at 500 percent.
Francois Roughol is a Senior level designer that spearheaded the design, production, development and optimization of a major section of Infinite, Emporia. He designed the main and optional quests of the level to support Elizabeth’s coming of age story. He also worked on Crysis 2 and Assassins Creed 2, among others. Here’s his page! http://www.froughol.com/